Whales Don't Fly
Until the Rain, the Alps as a board
Until the Rain, fire on the Calanques coast
GoRogueComing later
Final BurnComing later

We make games. Ours and yours.

Whales Don't Fly is an independent game studio. We make our own games, build games for clients, and develop serious games that teach, train and explain.

Small worlds, made with care.

We start with one rule that feels good in the hand and build the whole game around it. Here is what we are working on.

A fire runs up a forested slope in the Alps while a fire truck drives in

Until the Rain

A real-time wildfire strategy game in miniature.

Send the crews, cut the breaks, and hold the fire until the rain comes. Fifteen parks, each a tiny world on the table, and a fire that spreads faster uphill and jumps with the wind.

Status
In development
Genre
Real-time strategy with pause
Platforms
Windows, macOS
  • Fire runs faster uphill
  • Sparks ride the wind
  • Hold until the rain
Set up the dispatch
Send the trucks
Hold until the rain

What we do.

The craft is the same: a small team, a playable build early, and a lot of testing.

Our own games

Games we want to play ourselves, for PC, Mac and mobile. Built in Unity, tested in the open with our players.

Our games

Work for hire

You have the idea, the brand or the license, we build the game. From the first prototype to the store release, or as a team that joins yours.

Work for hire

Serious games

Games that teach, train or explain: for schools, museums, companies and public bodies. Playful first, so the message sticks.

Serious games

Whales don't fly. In our games they might.

We are a small indie studio. We like games that are easy to start and hard to put down, worlds that look like toys on a table, and rules you understand by watching.

What we learn on our own games goes into the work for our clients, and the other way round. You talk to the people who build your game.

Have a game in mind?

Tell us about it. We answer in English or German, usually within two working days.